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645 Game Reviews

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Got bored during tutorial.

So-so. I feel like the power jumping could have been solved in better way - mashing spacebar is far from fun.

I get white screen after I click play after instructions. On 2rd try I managed to see gameplay screen but game doesnt work.

Game is ok when it comes to the art of making. Still it's more one-timer for me.

I wonder how much is it about skill and how much about luck. I dislike that in early stages you are forced to wait until next pipe appears - it's common flaw but soemthing like "add new pipe now" would be nice.

IndoorOrnithology responds:

Thanks for the feedback. I originally designed this as something to play while listening to a podcast, so that's why the pace pretty slow at first, but I understand why you might find it to be too dull.

Couldn have been great but clues are not helpful enough. Bloodlust is match with maniac eyes, really?! How the hell I'm supposed to come up with this.

It's flash version of SC it's pretty obvious - fine with sounds graphics and everything. My biggest question is what's the point of redoing the game that obviously will be worse than original. If I feel like playing SC I will take it out of the wardrobe and just play it.

Scrolling is really painful.

moligames responds:

Thanks!
This game is one of my attempt.
I plan to develop a new game, it will combine RTS and other genres of games.

Romania has blue in its flag not black!

Pros:

Game is really well made. Music is addicting - it was after I turned off music thatr I could get away from the game. I love that blocks are dripping (and that it takes bubble time to drop), bubbly sounds and reaction as you press blocks.

I enjoyed the fact that the game is build around concept of killing blocks of specific color. In most match I jsut go for matces in last row which usually leads to some other mathces which leads to me winning the level. This was not the case here and that's great. I actually was forced to hunt for blocks of color or bonus matches instead of applaying last row tactic. By forced I mean taking the color matches over others that in any other match 3 would make a better choice.

I liked that flag paints itself but who has time to watch it so it ends up it's kinda nice but you don't have time to enjoy this mechanic anyway.

Cons:

The problem with this game is that it's match 3 and in it's pure form the genre is burn out. We've all seen we all played it. The game is lackigng a metagame. Something that will make me go from 17th to 18th level without thinking it's just another level. For some games it's city building for others there are rpg elements but pure match 3 is no-no.

Game doesn't seem to get more diffficult as it progresses. The difficulty depends only on the proportions in the flag - more proportional tends to be easier.

No NG thropies - this is always a let down when game introduces achievement but doesn't bother to add NG trophies.

Overall:

Well polished game but lacking soemthing extra. I usually would rate it 3 but since it managed to get me into that one more level mode (which lasted 7 levels ) I'm giving 3.5.

RandomBC responds:

Thanks for good feedback. I just fixed Romania, thank You for bug report!

I played for 2 minutes and it involved 50 seconds of commercial. I understand you that you want to earn money but overuse of ads makes it unplayable.

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It was ok once I figured out that you need to click on food to eat it.

My problem is that I can't speed my progress. If I get quest kill 10 dogs I need to encounter 10 dogs but it's not something I can influence. The same with special cakes .

Big likes for music - gives nice medival theme and doesn't irritate player

25games responds:

Interesting point of view, thanks for the review. We definitely have to learn more about such things and you opened our eyes a bit more.

Thanks for the compliment on the music. We'll tell him :)

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