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t4upl

647 Game Reviews

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Words "awesome" and "excellent" used in a descriptio are exaggerated. The thing about spot-differance games is that they win with graphics. It's either "OMG this game is so pretty I want to find these items and spend my time" or not. This game is a "not-type". Nice thing is that gives you different tasks in different levels. Shame that in "finding petards level" you don't know at first what a petard is. In "spot- a-differance level" you must point additional item and not the difference which is uncomfortable for the user.

Shooting is bad, movement is bad. Everything is bad. Better luck next time as it seems to be your first project.

I never liked Mahjong but this is fun, once you get the idea. Way too many ads!

sheldy responds:

I'm glad you had fun. I apologize for the ads... there are fewer now. I got a little carried away :/

I would love to play this but I have no idea what is going on and where etc. - bad GUI.

josh-tamugaia responds:

There are lots of testers who have successfully played many rounds of the game and do have an idea what is going on, and therefore, I believe the GUI is 100% functional. I understand, different people have different requirements on GUI design and I am sorry to hear that you are having such troubles with this game. But thank you very much for your constructive criticism and I appreciate it a lot.

So why play 1 player doesnt allow me to play as 1 player?!

It would be nice if player had something to do(and some influence) instead of clicking roll

So it's a troll game huh?!

I spent quite a lot of time playing this. Like the original gameplay. The issues that might be improved:
- rules. Instruction would be helpful.
- influence on tower. To see how "strong" the enemies and my towers are.
- Trading system. Changed into on click.
- The resources should be collected only from owned territory

Likes:
- Influence mechanics
-Scorched earth tactics.

Age 33, Male

Warsaw, Poland

Joined on 9/20/12

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