It would be nice if player had something to do(and some influence) instead of clicking roll
It would be nice if player had something to do(and some influence) instead of clicking roll
So it's a troll game huh?!
I spent quite a lot of time playing this. Like the original gameplay. The issues that might be improved:
- rules. Instruction would be helpful.
- influence on tower. To see how "strong" the enemies and my towers are.
- Trading system. Changed into on click.
- The resources should be collected only from owned territory
Likes:
- Influence mechanics
-Scorched earth tactics.
The graphics is rather pretty but as for the rest:
- The dub is done by multiply people but do we really need it? I could read it faster instead of waiting for them to speak they part. I don't feel that their talking gives me anything - no info no mood just playing on my nerves.
- The tutorial is the worst i have seen in a while. Tutorial is supposed to tell you what is the aim and how to achieve it. endless talking doesn't help. I was constantly pressing Z and still no improvement.
- Jumping seems weak. Even double jump is weak.
- When i want to deposit jewels i often slide instead. In fast action collect game you want to deposit your cargo and be back into action. Sliding instead of dropping is unacceptable.
- The rounds are too long. 90 seconds. Who has time for such long rounds?!
Overall you get 2/5 because of the graphics and ONLY because of that.
Only 5-8 minutes and so many things that made me displeased.
Your always hating 2pg games - T4u
The game is ok. The are however some issues:
- mechanincs could have been better
- Graphic is ok but not the something special.
- Sometimes wall gets between player and car. in this case wall should become semitransparent.
- The concept of the game is not original at all.
Rage quit in stealth level - no check points, annoying laughter.
Age 33, Male
Warsaw, Poland
Joined on 9/20/12