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t4upl

649 Game Reviews

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Da faq is this shit?

GumGums responds:

its like asteroids i just made it with a flashy ball ball guy, aparently you have to click on the game before you play, im looking into why that is....

In most cases there is no possiblity to dodge attacks - you are bound to get hit. This kills all the fun that this game could have provided.

Good game but I quit at level (14 batteries). Reason: no check points. No checkpoints are ok for short levels but redoing the same obstacles if you failed at the last one is not fun.

Graphic and sounds are ok. I feel there could be done more. Fan to the right/left is underused.

Game breaks for me after every level played. Keeps progress but is unresponsive (during scoring). Tested on FF.

Nice idea for a game. Feature request - time should start counting after first move not once the level loads.

It was ok. Not too hard not too easy - just right.

Good game. Rather difficult. Great joke at the end :)

Add controls to description and wa;kthrough.

Nice graphics and sounds. Very little control given to the player.

Idea needs polishing to make it more fun.

Some of elements are really nice: models, backgrounds, explosives, backgrounds. This makes a huge contrast with some elements that look like taken from my-first-game kind of game. UI is great example of the cons of this game - it is badly desinged and returning to the main screen after each game is big no.

It feels like you outsourced some asset works worker and stitched your Frankenstein from the parts.

Gameplay is without bugs. Rather basic. Nothing that would make me go wow or caught my interest.

I don't like it.

- Once you place module you can't remove.
- Everything is big on tiny screen. This makes me feel like I have very little control over the course of the game. If I get hit it's because of something random happening not because I failed to evade (at least this is the feeling you get).
- How do you get moeny to buy more modules?
- " -If your ship cannot move, that means you have a negative or zero speed. Try to rebuild your ship." - Are you f*cking kidding me?! It's your f*cking job as a developer to give warning pop-up to the player saying that this ship won't work and it needs to be rebuild.
- "then one of your module is destroyed, your ship will lose properties of this module." something went wrong in this tip

I don't feel like getting to know this game (what different modules do, best tactics etc.). The only thing I liked was the background.

Age 33, Male

Warsaw, Poland

Joined on 9/20/12

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