fun but too difficult. It's easy to get put off by it because of it. Art style aside from steam punk reminds me of Madoka nightmare world.
fun but too difficult. It's easy to get put off by it because of it. Art style aside from steam punk reminds me of Madoka nightmare world.
I quit the game after 5th death by carpet.
Remake of the remake of the remake. Nothing new.
I like the graphical style but as for the rest it's meh. had a lot of difficulty with first room (didn't know you could go right).
Cool execution. I'm not really sure if I should be happy about the jokes or be disturbed about dark undertone.
Wow is all I can say. So small, so simple yet constructed in such amazing way.
Nothing new, nothing exciting, constantly shaky camera make me nauseous
It was good.
- I felt events could have influenced one another more. How about displaying the state of my kingdom after my decision?
- The some time latter takes too long.
- Played the game twice and it seems there are multiply endings - why not adding some menu with already unlocked endings.
Loved the king's ideas :)
Good as one timer. Tiny yet pleasureable game. Enjoyed the graphics.
Few issues:
- Stats meaning should be included in-game. In my first game I invested a lot in skill which was a terrible mistake (I thought it is a dmg bonus)
- It's really difficult to get to the level when your hero generates profit sicne you need to spend a lot of money on potions.
- It's really difficult to say without numbers what is more valueable. I consider a cost of hero (income generating) to be 3000. How does it compare to training n proift ( to 5 level) one of my already hired heroes? I get that no-numbers games do have their charm but in situation like this this mechanics works against the player.
-Quests are so-so and one time use only.
- When does sacking make sense?
- Add self healing while not on quest to the heroes
Walkthrough:
- Invest your hero to be lv 4 on health and profit. This will make this hero generate income (against loss on potion). You can go to level 5 on health but don't do it on proift (it's easier to get it from bank mission).
- Once you have income generating hero upgrade skill so that it generates moeny faster.
- Repeat while hiring new heroes.
- With all heroes - upgrade wisdom to level 2. Use mission rewards to get to level 5
- wait for the win.
I'm glad it's idle that has end not another one of those endless.
Age 32, Male
Warsaw, Poland
Joined on 9/20/12