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t4upl

650 Game Reviews

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7 reviews are hidden due to your filters.

Around 20 bricks. Exhausting but great job.

Pretty good and fun. Had problems with control I always had to try them first to see how robot would move, it wasn't clear to me without trying in which direction it would move.

Robot hand was very slippery for me at first so making first jump on robot hand over spikes was frustrating and took a lot of tries.

I believe there are 2 arcades to be found - one is in level 4 but how do I collect it?

Checkpoints might be helpful.

Best of luck with selling it.

sleakku responds:

Thank you for the review! You can access the arcade machines by pressing "use" (down arrow key by default) when standing in front of one.

Pretty good. Good art and sounds but gameplay is lacking (rather boring). Lack of bar of level progress made me quit.

Minor bug: score is on lower layer than bullets and it should be above.

It's okayish. The idea is ok but I wish there was something cool in the game. The music wasn't that great.

(No lags here)

Overall dislike: Firstly no sounds what is painfully visible. "TRES is rouge rpg game" - which part of the game is rpg or rogue?! no leveling-up, no story choices, no items! The whole idea of the game is flawed. I go somewhere and I am constantly forced to right click to call my team. What's the point of having a the team if they are so useless?!

Bored after first level.

Sluggish but the boss fight was fun. Lack of map was meh but since game is rather small and checkpoints are located in right spots it wasn't that painful.

So-so. It was fun at first but got repetitive. Died on 13th level (by this time I was asking for something to kill me). No checkpoint would have been painful if I still had interest in playing. There was no challenge really. which is a shame because concept isn't so bad. It could have gone either way - action or puzzle. It went nowhere.

Frostspektrum responds:

I definitely think you have some very valid points. For this concept to really flourish it needs a clearer goal, as you say. Action, puzzle or a combination perhaps but it needs to be more defined. That and some nice level design could go a long way. Unfortunately I did not have time to properly explore these things. I don't mean that as an excuse, just that it would be interesting to elaborate on. Wether or not that will happen in the future I can't really say right now. But thank you for your feedback, it is much appreciated!

Good game it's very tight - mechanics (most of them) are simple to understand and works together well. Music, visuals and UX work together fine. Minor complain is that there is no way to return to main menu from game ending.

IlyaKrivenko responds:

Thank you for the review!
Yes, it would be better to add the button "Start over" on the ending screen. This is a good idea :)

Age 33, Male

Warsaw, Poland

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