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645 Game Reviews

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Good art but in-game explanation of rules just got me confused. I was about to give one because I couldn't understand game at all (controls in comments clarified things). I feel that game is too hard. Why not make it harder as game progresses? The indicator of upcoming attack could have been stronger/more visible.

Pretty good. Nice visual and sounds. Shame that bullets collide with remains of dead enemies - it's really difficult to hit them. Restarting a game to zero coins after each game makes it impossible to finish the game and please the cat king.

Really difficult. Great arts and sounds. Didn't know that construct was capable of producing such games.

Good game. Really enjoyed it.

I don't understand a thing that goes on the screen.

I have really enjoyed it. Felt kinda sluggish and swordmen tend to gang on me but still good game. I have seen a lot of attempts of making a blind swordman trope into a game all of which have failed. It's good to see somebody managed to build something good around this idea.

I see no point in publishing a "game" like this

I remember FWG used to have pretty good games. What the hell happened? Are you just an impostor?

Graphic looks like something ripped out from some game engine tutorial. Sounds doesn't do better. It's not bad but I expected more.

Controls worked strange for me. Took me a while too figure out why. The answer there is no sliding - movement stops as soon as you lift your finger from the button. I forgot that in the "old days" developer could implement movement without losing speed overtime.

Why this widnow so goddamn small?! (insert is this for ants meme).

Overall: Totally not interested

freeworldgroup responds:

sorry...

It's so-so. Great particle effects. I liked the comic like cats story but game play didn't appeal to me. Going over endless "Got it" before jumping into game didn't help either. stopped playing after repair your ship level - that level was totally not fun.

Funny loading screen.

I liked the visual and sounds but don't really have fun from playing. I feel there are lots of things intorduced to the player and player has no idea what they are.

- Fog (death) could be more visible (visible as danger and not jsut another fog).
- I had huge problems with obtaining resources. I thought hammer icon meant I press attack and my character would use hammer to gather resources (I didn't know that you need to equip sword)

Killed the first boss but in the second level I had no idea where to go so I decided to stop playing.

Age 32, Male

Warsaw, Poland

Joined on 9/20/12

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