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645 Game Reviews

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Pretty good. Sometimes I felt I died because of level design and not because of my fault. Overall like.

Not something I would play for longer time but enjoyed it.

Dislike the game. The main game is really weak - weak sounds and graphics. I would give it 2 stars for just working but game doesn't have purpose. I assume if you collect enough ying or yang your charcter transforms but what you get(ying or yang) upon collection is random so there is no way for player to control transformation.

- You can jump but why would I want to jump?
- Down key to kick, CTRL to punch - so you have two keys that do the same, more or less, but you locate them in two seperate parts of keyboard? WHY?! Why not ZX instead?

I'm giving it one star because there was no planning involved while making this game.

Oranssi responds:

Yes, it's a casual game for who wants to focus on the Way instead the score / objectives.

Cool idea. Dislike that crash against enemy ship = instant death. Armor is useless, never died because of lack of hp as it's really easy to avoid bullet but difficult to hit enemy. Very little enemy ships. I feel that level is progressing painfully slow, at leats ti gives such feeling because background is really slow.

Probbaly would preffer arrow keys instead of mouse (ad for left screen up/dow arrow for right). Found left screen movement much more difficult than vertical (it takse longer to travel mouse in horizontal than in vertical).

It's ok. Tested on FF, no issues. You should emntion how many combo is needed for extra hp.

Bearmask responds:

Thanks for the feedback, glad it works ok on Firefox for you

Got bored playing through tutorial. I believe it assumes that player knows too much. UI is bad. Not sure what some icons do and double click on button to activate is really strange. Russian as default language? Bitch please. In English version when opening option menu "language" text is still in Russian.

invasionofbarbarians responds:

In the future there will be option to disable learning. The option "Language" and should be on the "opposite" language. Thank you for your comment!

Like the idea dislike the execution. 4 keys is too much for me. Seems like game has potential to be fun but needs work on two core issues:
- reloading isn't fun and it should be
- shooting or running :/ I kinda know where you are going but still not there

Graphic and music are fine but try to work on mentioned issues.

StuffedWombat responds:

Yeah, thats some good criticism.

I hoped that people would like the reloading mechanic and it is very much the core of the game. Sadly the mechanic turned out to be even more unintuitive than I anticipated, but i really want it to stay this way.

Isnt it neat that you make the "shk-shk" sound of your shotgun in real life on your keyboard?
Well at least for me it is :)

I rememer when you did studies using fps game. This one is even worse. You don't even bother to stop time on scene transition. You are university and you can't produce game better than first Unity tutorial?!

I would love to help science by playing and I'm ready to accept certain unconviniences such as below standard quality but this is an open insult! Please make financing for this game public. I would love to know how much money have been wasted.

Oh no it's another idle! and it's even less fun than all others.

Good music and ok graphics. I don't like the overall mechanics in the game. The bounce is so weak that height progression is really slow. I don't get fun from playing this game.

Age 32, Male

Warsaw, Poland

Joined on 9/20/12

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