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t4upl

645 Game Reviews

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7 reviews are hidden due to your filters.

I liked the moment when the engine starts and that's it.

It's easy to go throught the wall and backgorund is ugly.

Music is ok.

I don't feel the gameplay, doesn't give me fun.

Not everything done with Unity is 5 starts only because it's Unity.

YinYin-Falcon responds:

Fair enough,
could you tell me whether you played this with a keyboard or gamepad (pm)?

Thanks.

Doesnt load for me (using firefox)

Erathi responds:

Sorry about that. Just uploaded a new file. Should work now.

Gameplay - weak I dont feel fun from playing, no bugs but I dont see reason to play (2/5)
Music - while rock music seems ok for killing zombies this one is asking to be muted; SFX are ok but I feel they could been done better (3)
Graphic - it's not a masterpiece but its good, probably above average (4/5)

I'm rating 2.5 not 3 because of gameplay - I feel like it's the most important part of every game

I really enjoyed it.

Hard to see what are elements of background and what are interactive elements. + nothing new

The problem with this game is that some of the elements are extremely strong and some are really weak.

Strong:
Looks of interfaces, menu planning, fonts which say ready set - really nice

Weak:
Gameplay - terrible, all you o is press when you want to start spinning and then you wait for special to click it. Far from fun

Why I see shadows of enemies instead of full grpahic?!

When buying in shop you dont see your current blade - I want to compare my current blade with one Im about to buy.

I dont feel how stats effect gameplay, I dont see stats of enemies what prevents me from creating tactic against them.

I want to be able to shoot my blad ewith different speed and angle.

Weak font on money (harsh comparison with font which says ready-set)

Music - too electronic , try to listen it for a while and it will ge toyu really tired.

Music(2/5): Exists but is frustating
SFX(3/5): Standard Smack collection
Graphic(3/5): Good enough
Controls(2/5): Game seems either laggy or too slowly responding. Player controls are really basic(no extra thing that make moving character more fun). No bugs etect - that's good.

Overall 2.5 because weak controls are great setback.

I enjoyed splattery graphics and variety of achievemnts. Graphics could have been of better quality (resolution) but graphical style is very nice.

Music wasn't very bad but was more negative than positive experience.

Curved shots didn't make good impression on me.

Everything here has been used 100 times. The quality is below average.

First game is really painful as you don't know do's and don'ts but its gets better later.

I wonder if aim as removal of all blocks is the best solution. It makes the game very static. Maybe time attack (with points) would provide more excitement.

Darker yellow (before move) looks like red!

Interesting concept but missing elements to be entertaining for longer time.

Tips for new players:
- Always keep one space open in case of getting color pair
- Make every move count; Move without destory blocks is usually bad
- Check if you can remove blocks of once color

Age 32, Male

Warsaw, Poland

Joined on 9/20/12

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