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180 Game Reviews w/ Response

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Succubus gone wild 13 is overrated. Everybody knows that after vol.8 the series went downhill.

RunningZombie responds:

I definitely agree.

Bored after 2 minutes. Nice art but nothing more. Took me a lot of time to figure out how to press start. Nobody uses point and comma in their control scheme.

gillenew responds:

sorry

Really enjoyed this. UI seems amateurish. Map seems a little confusing. Arrow would be an easier choice but probably not as much fun. Seeing my mighty python grow was oddly satisfying... and I'm not even talking about my penis.

JimGiant responds:

I'm surprised you're the first person to mention the UI sucking. I'll fix it at some point but it's low on my priority list at the moment.

Rather difficult but great parody. Is there a bad ending?

There is no monster at the end of the game YOU CAPITALISTIC SCUM!

ABCs is a lie.

claedalus responds:

There is a "bad ending" (but it's a little tricky to find)

Don't understand it, don't like it. Funny fact - spikes only hurt when you land on top of them but you can run on them no problem. Hate it.

Vidsneezes responds:

Sucks that the game didn't do it for you, I hope you give it another try later.

Pretty good on all levels. Good for one time go but I don't think i will be revisiting.

Arfhis responds:

Thank you for your honest feedback :)

Good start but I think the execution is still underdeveloped. Looking forward for more.

tatar1nro responds:

Thank you! Yes, you are right, we are small indie team, currently working on the new features.

Good art. Music is ok. Gameplay is lacking - didn't get sense of excitement while playing and was a little bored to be honest. It was difficult to see enemy bullets (make them more visible).

Raeldor responds:

Good critique, I'll try to fix some of the issues on future updates. To be honest limiting myself to the 16-bit palette was making the enemy bullets very difficult to see and I tried my hardest to make them visible.

Pretty good and fun. Had problems with control I always had to try them first to see how robot would move, it wasn't clear to me without trying in which direction it would move.

Robot hand was very slippery for me at first so making first jump on robot hand over spikes was frustrating and took a lot of tries.

I believe there are 2 arcades to be found - one is in level 4 but how do I collect it?

Checkpoints might be helpful.

Best of luck with selling it.

sleakku responds:

Thank you for the review! You can access the arcade machines by pressing "use" (down arrow key by default) when standing in front of one.

So-so. It was fun at first but got repetitive. Died on 13th level (by this time I was asking for something to kill me). No checkpoint would have been painful if I still had interest in playing. There was no challenge really. which is a shame because concept isn't so bad. It could have gone either way - action or puzzle. It went nowhere.

Frostspektrum responds:

I definitely think you have some very valid points. For this concept to really flourish it needs a clearer goal, as you say. Action, puzzle or a combination perhaps but it needs to be more defined. That and some nice level design could go a long way. Unfortunately I did not have time to properly explore these things. I don't mean that as an excuse, just that it would be interesting to elaborate on. Wether or not that will happen in the future I can't really say right now. But thank you for your feedback, it is much appreciated!

Age 32, Male

Warsaw, Poland

Joined on 9/20/12

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