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180 Game Reviews w/ Response

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I love that it got me confused in a good way. House in the house inside the house. I got stuck and couldn't finish => need solution video.

OmiyaGames responds:

Took forever, but here it is!
https://youtu.be/M6FXQWWgYl0

This is great but lack of checkpoints made me quit and I never finished it.

VeryEvilTomato responds:

If you ever would like to give it a second shot, just as a tip, just keep yourself nourished and use the scream when possible, it's really useful! Also if you spam the slash while running big groups can become pieces quite easily

This was good.

Aaants responds:

Thanks!

The more I played it the more I enjoyed it. The jokes didn't really worked for me. Leave link to your LudumDare entry so I could rate there.

Works fine on FF, no lags.

Ps. Fun of Attack of titan?

dietzribi responds:

Thanks, edited the description!
And I didn't mean for it to look like AOT, but the thing looked familiar and I couldn't understand from where I stole it, until a few hours into development, lol

Gave me great Fallout 2 feel. Not sure what's C in combat does. At first I thought graphic was to cheap but it all came together as I explored Eldrich village.

Wolod responds:

Wow! It's a big compliment. I'm a big Fallout 1-2 fan. C button: heal for warriors, dodge attacks for rogues and magic attack for wizards.

This game is just bad. Good thing is that there are no bugs. The whole concept is broken - going around collecting jewels in the name of what? Where is the challenge?! Art looks like taken from internet. If it was why is it low quality? Tile-by-tile jumps looks really amateurish.

I don't understand people who give this game 5s.

Naiyte responds:

Sorry to disappoint! Thank you for the feedback. Different people different tastes.

It's ok. I feel it is intended more for mobile users than desktop. Graphics are good. Audio is above good. Lost interest after 11 lv so half-way which is not so bad.

Frozennnn responds:

Thnaks for the feedback

I don't like controls. Even though I do understand how to use them I can't get a good grip of them. Nice art style though.

winesays responds:

Thank you, we are going to update that version with an option to change contols

Couldn't click start. Tested on FF and Opera.

High on grahic and sound. Theme song is really catchy. Enemies design is good.

- First thing I noticed is that animation of characters is really slow - this makes game boring. I can't understand why character switches gun position on-shot instead of constantly following the mouse.
- Gold gaining is rather strange. At the begining you need to do many runs to get a single upgrade but then suddenly you can buy new hero + open slot + upgrades in one run, it's a sharp jump not transistion over time. Bigger enemy doesn't give you more money. I feel frustated when I die and see money ahead of me uncollected - especially at the begining.
- I don't see progress bar. Is it endless? If it wasn't maybe I would put my effort to finish the game but without progress bar I don't know if I should invest my time in this game (not sure if ending is reasonably near).
- How does difficulty level changes over time. Is there actually any model for this? because it's feels rather random and out-of -the-blue.

Overall: Not quite there. I feel this game needs few tricks to make it more engaing. Something happening in the background, maybe paralaxis. Bosses to break monotony. Animation of coins instead of having them laying around doing nothing. Theses kinds of things.

Husenica responds:

Thank you for this detailed and constructive feedback.

Holding down the mouse button keeps your heroes shooting and following the mouse :)

Progress bar is replaced by scrolling background.
When you reach the end, there is boss fight with the Devil.

Difficulty is responding to power of your actual squad.

Age 32, Male

Warsaw, Poland

Joined on 9/20/12

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